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Sergey Yazikov
Sergey Yazikov
3D Artist
Batumi, Georgia

Summary

Hi, I'm Sergey, a 3D character artist working since 2019. I’ve contributed to both AAA titles and mobile games, on freelance, outsourced, and indie projects. My experience covers the full pipeline: from modeling and texturing to engine integration (Unreal Engine & Unity).

I specialize in creating characters with PBR, stylized, and atlas textures, as well as modular clothing systems and ultra-low-poly assets optimized for mobile. I also handle skinning, animation setup, and engine-ready implementation.

I’m passionate, collaborative, and detail-oriented. Let’s work together to bring your ideas to life with optimized, high-quality models that meet all production requirements. Nice to meet you! ^___^

Skills

3D ModelingCharacter ModelingTexturingSculptingRetopologyTexture BakingskinningPBR texturingmentoringmodular armorAAA charactersmobile charactersStylize texturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
xNormal
xNormal
RizomUV
RizomUV
FiberShop
FiberShop